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dmn::Core Member List

This is the complete list of members for dmn::Core, including all inherited members.
classification_of_tournament(ID tournament, std::list< ID > *teams)=0dmn::Core [pure virtual]
Core()dmn::Core
couple_of_player(ID player)=0dmn::Core [pure virtual]
couples_in_game(ID game, std::list< ID > *couples)=0dmn::Core [pure virtual]
couples_in_match(ID match, std::list< ID > *couples)=0dmn::Core [pure virtual]
couples_in_team(ID team, std::list< ID > *couples)=0dmn::Core [pure virtual]
desc() const dmn::Module
displays_in_game(ID game, std::list< ID > *displays)=0dmn::Core [pure virtual]
displays_in_hand(ID hand, std::list< ID > *displays)=0dmn::Core [pure virtual]
displays_in_match(ID match, std::list< ID > *displays)=0dmn::Core [pure virtual]
displays_in_tournament(ID tournament, std::list< ID > *displays)=0dmn::Core [pure virtual]
domino_playable_in_hand(ID hand, Player *player, ID id, Domino domino, HalfDomino half)=0dmn::Core [pure virtual]
dominoes_has_player_in_hand(ID hand, ID player)=0dmn::Core [pure virtual]
dominoes_in_hand(ID hand, Dominoes *dominoes)=0dmn::Core [pure virtual]
game_of_couple(ID couple)=0dmn::Core [pure virtual]
game_of_display(ID display)=0dmn::Core [pure virtual]
game_of_hand(ID hand)=0dmn::Core [pure virtual]
games_in_match(ID match, std::list< ID > *games)=0dmn::Core [pure virtual]
hand_of_display(ID display)=0dmn::Core [pure virtual]
hand_of_player(ID player)=0dmn::Core [pure virtual]
hand_of_sound(ID sound)=0dmn::Core [pure virtual]
hands_in_game(ID game, std::list< ID > *hands)=0dmn::Core [pure virtual]
id() const dmn::Module
is_first_hand_of_game(ID game, ID hand)=0dmn::Core [pure virtual]
is_player_interactive(ID player)=0dmn::Core [pure virtual]
match_of_couple(ID couple)=0dmn::Core [pure virtual]
match_of_display(ID display)=0dmn::Core [pure virtual]
match_of_game(ID game)=0dmn::Core [pure virtual]
matches_in_tournament(ID tournament, std::list< ID > *matches)=0dmn::Core [pure virtual]
max_half_value_in_hand(ID hand)=0dmn::Core [pure virtual]
Module()dmn::Module
name() const dmn::Module
number_dominoes_in_hand(ID hand)=0dmn::Core [pure virtual]
play(const std::list< PlayerInfo > &teams, const std::string &tournament, const std::string &match, const std::string &game, const std::string &hand, const std::string &display, const std::string &sound)=0dmn::Core [pure virtual]
player_name(ID player)=0dmn::Core [pure virtual]
player_who_started_in_hand(ID hand)=0dmn::Core [pure virtual]
players_in_couple(ID couple, std::list< ID > *players)=0dmn::Core [pure virtual]
players_in_hand(ID hand, std::list< ID > *players)=0dmn::Core [pure virtual]
score_board_game(ID game, std::list< Score > *score)=0dmn::Core [pure virtual]
score_board_match(ID match, std::list< Score > *score)=0dmn::Core [pure virtual]
set_desc(const std::string &desc)dmn::Module [protected]
set_name(const std::string &name)dmn::Module [protected]
set_type(ModuleType type=ModuleNONE)dmn::Module [protected]
set_version(const std::string &version)dmn::Module [protected]
sounds_in_hand(ID hand, std::list< ID > *sounds)=0dmn::Core [pure virtual]
team_of_couple(ID couple)=0dmn::Core [pure virtual]
teams_in_tournament(ID tournament, std::list< ID > *teams)=0dmn::Core [pure virtual]
tournament_of_display(ID display)=0dmn::Core [pure virtual]
tournament_of_match(ID match)=0dmn::Core [pure virtual]
tournament_of_team(ID team)=0dmn::Core [pure virtual]
tournaments(std::list< ID > *tournaments)=0dmn::Core [pure virtual]
type() const dmn::Module
version() const dmn::Module
~Core()dmn::Core [inline, virtual]
~Module()dmn::Module

Generated on Fri Dec 26 22:54:13 2003 for dmn by doxygen 1.3.4