| classification_of_tournament(ID tournament, std::list< ID > *teams)=0 | dmn::Core | [pure virtual] |
| Core() | dmn::Core | |
| couple_of_player(ID player)=0 | dmn::Core | [pure virtual] |
| couples_in_game(ID game, std::list< ID > *couples)=0 | dmn::Core | [pure virtual] |
| couples_in_match(ID match, std::list< ID > *couples)=0 | dmn::Core | [pure virtual] |
| couples_in_team(ID team, std::list< ID > *couples)=0 | dmn::Core | [pure virtual] |
| desc() const | dmn::Module | |
| displays_in_game(ID game, std::list< ID > *displays)=0 | dmn::Core | [pure virtual] |
| displays_in_hand(ID hand, std::list< ID > *displays)=0 | dmn::Core | [pure virtual] |
| displays_in_match(ID match, std::list< ID > *displays)=0 | dmn::Core | [pure virtual] |
| displays_in_tournament(ID tournament, std::list< ID > *displays)=0 | dmn::Core | [pure virtual] |
| domino_playable_in_hand(ID hand, Player *player, ID id, Domino domino, HalfDomino half)=0 | dmn::Core | [pure virtual] |
| dominoes_has_player_in_hand(ID hand, ID player)=0 | dmn::Core | [pure virtual] |
| dominoes_in_hand(ID hand, Dominoes *dominoes)=0 | dmn::Core | [pure virtual] |
| game_of_couple(ID couple)=0 | dmn::Core | [pure virtual] |
| game_of_display(ID display)=0 | dmn::Core | [pure virtual] |
| game_of_hand(ID hand)=0 | dmn::Core | [pure virtual] |
| games_in_match(ID match, std::list< ID > *games)=0 | dmn::Core | [pure virtual] |
| hand_of_display(ID display)=0 | dmn::Core | [pure virtual] |
| hand_of_player(ID player)=0 | dmn::Core | [pure virtual] |
| hand_of_sound(ID sound)=0 | dmn::Core | [pure virtual] |
| hands_in_game(ID game, std::list< ID > *hands)=0 | dmn::Core | [pure virtual] |
| id() const | dmn::Module | |
| is_first_hand_of_game(ID game, ID hand)=0 | dmn::Core | [pure virtual] |
| is_player_interactive(ID player)=0 | dmn::Core | [pure virtual] |
| match_of_couple(ID couple)=0 | dmn::Core | [pure virtual] |
| match_of_display(ID display)=0 | dmn::Core | [pure virtual] |
| match_of_game(ID game)=0 | dmn::Core | [pure virtual] |
| matches_in_tournament(ID tournament, std::list< ID > *matches)=0 | dmn::Core | [pure virtual] |
| max_half_value_in_hand(ID hand)=0 | dmn::Core | [pure virtual] |
| Module() | dmn::Module | |
| name() const | dmn::Module | |
| number_dominoes_in_hand(ID hand)=0 | dmn::Core | [pure virtual] |
| play(const std::list< PlayerInfo > &teams, const std::string &tournament, const std::string &match, const std::string &game, const std::string &hand, const std::string &display, const std::string &sound)=0 | dmn::Core | [pure virtual] |
| player_name(ID player)=0 | dmn::Core | [pure virtual] |
| player_who_started_in_hand(ID hand)=0 | dmn::Core | [pure virtual] |
| players_in_couple(ID couple, std::list< ID > *players)=0 | dmn::Core | [pure virtual] |
| players_in_hand(ID hand, std::list< ID > *players)=0 | dmn::Core | [pure virtual] |
| score_board_game(ID game, std::list< Score > *score)=0 | dmn::Core | [pure virtual] |
| score_board_match(ID match, std::list< Score > *score)=0 | dmn::Core | [pure virtual] |
| set_desc(const std::string &desc) | dmn::Module | [protected] |
| set_name(const std::string &name) | dmn::Module | [protected] |
| set_type(ModuleType type=ModuleNONE) | dmn::Module | [protected] |
| set_version(const std::string &version) | dmn::Module | [protected] |
| sounds_in_hand(ID hand, std::list< ID > *sounds)=0 | dmn::Core | [pure virtual] |
| team_of_couple(ID couple)=0 | dmn::Core | [pure virtual] |
| teams_in_tournament(ID tournament, std::list< ID > *teams)=0 | dmn::Core | [pure virtual] |
| tournament_of_display(ID display)=0 | dmn::Core | [pure virtual] |
| tournament_of_match(ID match)=0 | dmn::Core | [pure virtual] |
| tournament_of_team(ID team)=0 | dmn::Core | [pure virtual] |
| tournaments(std::list< ID > *tournaments)=0 | dmn::Core | [pure virtual] |
| type() const | dmn::Module | |
| version() const | dmn::Module | |
| ~Core() | dmn::Core | [inline, virtual] |
| ~Module() | dmn::Module | |