| couples(std::list< ID > *couples) const (defined in dmn::DBMatch) | dmn::DBMatch | |
| DBMatch(Match *module, ID tournament) | dmn::DBMatch | |
| delete_couple(ID couple) (defined in dmn::DBMatch) | dmn::DBMatch | |
| delete_display(ID display) (defined in dmn::DBMatch) | dmn::DBMatch | |
| delete_game(ID game) (defined in dmn::DBMatch) | dmn::DBMatch | |
| displays(std::list< ID > *couples) const (defined in dmn::DBMatch) | dmn::DBMatch | |
| games(std::list< ID > *games) const (defined in dmn::DBMatch) | dmn::DBMatch | |
| insert_couple(ID couple) (defined in dmn::DBMatch) | dmn::DBMatch | |
| insert_display(ID display) (defined in dmn::DBMatch) | dmn::DBMatch | |
| insert_game(ID game) (defined in dmn::DBMatch) | dmn::DBMatch | |
| module() const (defined in dmn::DBMatch) | dmn::DBMatch | |
| tournament() const (defined in dmn::DBMatch) | dmn::DBMatch |
1.3.4