configure(Core *core)=0 | dmn::Hand | [pure virtual] |
desc() const | dmn::Module | |
domino_playable(ID player, Domino domino, HalfDomino half)=0 | dmn::Hand | [pure virtual] |
dominoes_has_player(ID player)=0 | dmn::Hand | [pure virtual] |
dominoes_played(Dominoes *dominoes)=0 | dmn::Hand | [pure virtual] |
Hand() | dmn::Hand | |
id() const | dmn::Module | |
is_finished()=0 | dmn::Hand | [pure virtual] |
max_half_value()=0 | dmn::Hand | [pure virtual] |
Module() | dmn::Module | |
name() const | dmn::Module | |
number_dominoes()=0 | dmn::Hand | [pure virtual] |
player_who_started()=0 | dmn::Hand | [pure virtual] |
set_desc(const std::string &desc) | dmn::Module | [protected] |
set_name(const std::string &name) | dmn::Module | [protected] |
set_play_domino(ID player, Domino domino, HalfDomino half)=0 | dmn::Hand | [pure virtual] |
set_player_pass(ID player, Domino *domino)=0 | dmn::Hand | [pure virtual] |
set_player_who_starts(ID player)=0 | dmn::Hand | [pure virtual] |
set_type(ModuleType type=ModuleNONE) | dmn::Module | [protected] |
set_version(const std::string &version) | dmn::Module | [protected] |
shuffle_tile(ID *player, Domino *domino)=0 | dmn::Hand | [pure virtual] |
turn()=0 | dmn::Hand | [pure virtual] |
type() const | dmn::Module | |
version() const | dmn::Module | |
winner(Points *points)=0 | dmn::Hand | [pure virtual] |
~Hand() | dmn::Hand | [inline, virtual] |
~Module() | dmn::Module |