#include <config.h>
Inheritance diagram for dmn::Config:
Public Member Functions | |
Config () | |
Constructor. | |
virtual | ~Config () |
Destructor. | |
virtual bool | configure (int argc, char *argv[])=0 |
Make the configuration. | |
virtual std::string | config ()=0 |
Path to the module config to load. | |
virtual std::string | core (const std::string &default_option)=0 |
Path to the module core to load. | |
virtual std::string | display (const std::string &default_option)=0 |
Path to the module display to load. | |
virtual std::string | sound (const std::string &default_option)=0 |
Path to the module sound to load. | |
virtual std::string | tournament (const std::string &default_option)=0 |
Path to the module tournament to load. | |
virtual std::string | match (const std::string &default_option)=0 |
Path to the module match to load. | |
virtual std::string | game (const std::string &default_option)=0 |
Path to the module game to load. | |
virtual std::string | hand (const std::string &default_option)=0 |
Path to the module hand to load. | |
virtual std::list< PlayerInfo > | teams (const std::list< PlayerInfo > default_option)=0 |
List of teams in Config_team_t structures. |
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Path to the module config to load.
Implemented in dmn::ConfigDefault. |
|
Make the configuration.
Implemented in dmn::ConfigDefault. |
|
Path to the module core to load.
Implemented in dmn::ConfigDefault. |
|
Path to the module display to load.
Implemented in dmn::ConfigDefault. |
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Path to the module game to load.
Implemented in dmn::ConfigDefault. |
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Path to the module hand to load.
Implemented in dmn::ConfigDefault. |
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Path to the module match to load.
Implemented in dmn::ConfigDefault. |
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Path to the module sound to load.
Implemented in dmn::ConfigDefault. |
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List of teams in Config_team_t structures.
Implemented in dmn::ConfigDefault. |
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Path to the module tournament to load.
Implemented in dmn::ConfigDefault. |