| classification_of_tournament(ID tournament, std::list< ID > *teams) | dmn::CoreStandard | [virtual] |
| Core() | dmn::Core | |
| CoreStandard() | dmn::CoreStandard | |
| couple_of_player(ID player) | dmn::DB | [virtual] |
| couples_in_game(ID game, std::list< ID > *couples) | dmn::DB | [virtual] |
| couples_in_match(ID match, std::list< ID > *couples) | dmn::DB | [virtual] |
| couples_in_team(ID team, std::list< ID > *couples) | dmn::DB | [virtual] |
| delete_couple(ID couple) (defined in dmn::DB) | dmn::DB | [protected] |
| delete_couple_from_game(ID couple, ID game) (defined in dmn::DB) | dmn::DB | [protected] |
| delete_couple_from_match(ID couple, ID match) (defined in dmn::DB) | dmn::DB | [protected] |
| delete_display(ID display) (defined in dmn::DB) | dmn::DB | [protected] |
| delete_display_from_game(ID display, ID game) (defined in dmn::DB) | dmn::DB | [protected] |
| delete_display_from_hand(ID display, ID hand) (defined in dmn::DB) | dmn::DB | [protected] |
| delete_display_from_match(ID display, ID match) (defined in dmn::DB) | dmn::DB | [protected] |
| delete_display_from_tournament(ID display, ID tournament) (defined in dmn::DB) | dmn::DB | [protected] |
| delete_game(ID game) (defined in dmn::DB) | dmn::DB | [protected] |
| delete_hand(ID hand) (defined in dmn::DB) | dmn::DB | [protected] |
| delete_match(ID match) (defined in dmn::DB) | dmn::DB | [protected] |
| delete_player(ID player) (defined in dmn::DB) | dmn::DB | [protected] |
| delete_player_from_hand(ID player, ID hand) (defined in dmn::DB) | dmn::DB | [protected] |
| delete_sound(ID sound) (defined in dmn::DB) | dmn::DB | [protected] |
| delete_sound_from_hand(ID sound, ID hand) (defined in dmn::DB) | dmn::DB | [protected] |
| delete_team(ID team) (defined in dmn::DB) | dmn::DB | [protected] |
| delete_team_from_tournament(ID team, ID tournament) (defined in dmn::DB) | dmn::DB | [protected] |
| delete_tournament(ID tournament) (defined in dmn::DB) | dmn::DB | [protected] |
| desc() const | dmn::Module | |
| display(ID display) (defined in dmn::DB) | dmn::DB | [protected] |
| displays_in_game(ID game, std::list< ID > *displays) | dmn::DB | [virtual] |
| displays_in_hand(ID hand, std::list< ID > *displays) | dmn::DB | [virtual] |
| displays_in_match(ID match, std::list< ID > *displays) | dmn::DB | [virtual] |
| displays_in_tournament(ID tournament, std::list< ID > *displays) | dmn::DB | [virtual] |
| domino_playable_in_hand(ID hand, Player *player, ID id, Domino domino, HalfDomino half) | dmn::CoreStandard | [virtual] |
| dominoes_has_player_in_hand(ID hand, ID player) | dmn::CoreStandard | [virtual] |
| dominoes_in_hand(ID hand, Dominoes *dominoes) | dmn::CoreStandard | [virtual] |
| game(ID game) (defined in dmn::DB) | dmn::DB | [protected] |
| game_of_couple(ID couple) | dmn::DB | [virtual] |
| game_of_display(ID display) | dmn::DB | [virtual] |
| game_of_hand(ID hand) | dmn::DB | [virtual] |
| games_in_match(ID match, std::list< ID > *games) | dmn::DB | [virtual] |
| hand(ID hand) (defined in dmn::DB) | dmn::DB | [protected] |
| hand_of_display(ID display) | dmn::DB | [virtual] |
| hand_of_player(ID player) | dmn::DB | [virtual] |
| hand_of_sound(ID sound) | dmn::DB | [virtual] |
| hands_in_game(ID game, std::list< ID > *hands) | dmn::DB | [virtual] |
| id() const | dmn::Module | |
| insert_couple_in_game(ID couple, ID game) (defined in dmn::DB) | dmn::DB | [protected] |
| insert_couple_in_match(ID couple, ID match) (defined in dmn::DB) | dmn::DB | [protected] |
| insert_display_in_game(ID display, ID game) (defined in dmn::DB) | dmn::DB | [protected] |
| insert_display_in_hand(ID display, ID hand) (defined in dmn::DB) | dmn::DB | [protected] |
| insert_display_in_match(ID display, ID match) (defined in dmn::DB) | dmn::DB | [protected] |
| insert_display_in_tournament(ID display, ID tournament) (defined in dmn::DB) | dmn::DB | [protected] |
| insert_player_in_hand(ID player, ID hand) (defined in dmn::DB) | dmn::DB | [protected] |
| insert_sound_in_hand(ID sound, ID hand) (defined in dmn::DB) | dmn::DB | [protected] |
| insert_team_in_tournament(ID team, ID tournament) (defined in dmn::DB) | dmn::DB | [protected] |
| is_first_hand_of_game(ID game, ID hand) | dmn::CoreStandard | [virtual] |
| is_player_interactive(ID player) | dmn::CoreStandard | [virtual] |
| match(ID match) (defined in dmn::DB) | dmn::DB | [protected] |
| match_of_couple(ID couple) | dmn::DB | [virtual] |
| match_of_display(ID display) | dmn::DB | [virtual] |
| match_of_game(ID game) | dmn::DB | [virtual] |
| matches_in_tournament(ID tournament, std::list< ID > *matches) | dmn::DB | [virtual] |
| max_half_value_in_hand(ID hand) | dmn::CoreStandard | [virtual] |
| Module() | dmn::Module | |
| name() const | dmn::Module | |
| new_couple(Couple *module, ID team) (defined in dmn::DB) | dmn::DB | [protected] |
| new_display(Display *module) (defined in dmn::DB) | dmn::DB | [protected] |
| new_game(Game *module, ID match) (defined in dmn::DB) | dmn::DB | [protected] |
| new_hand(Hand *module, ID game) (defined in dmn::DB) | dmn::DB | [protected] |
| new_match(Match *module, ID tournament) (defined in dmn::DB) | dmn::DB | [protected] |
| new_player(Player *module, ID couple) (defined in dmn::DB) | dmn::DB | [protected] |
| new_sound(Sound *module) (defined in dmn::DB) | dmn::DB | [protected] |
| new_team(Team *module) (defined in dmn::DB) | dmn::DB | [protected] |
| new_tournament(Tournament *module) (defined in dmn::DB) | dmn::DB | [protected] |
| number_dominoes_in_hand(ID hand) | dmn::CoreStandard | [virtual] |
| play(const std::list< PlayerInfo > &teams, const std::string &tournament, const std::string &match, const std::string &game, const std::string &hand, const std::string &display, const std::string &sound) | dmn::CoreStandard | [virtual] |
| player(ID player) (defined in dmn::DB) | dmn::DB | [protected] |
| player_name(ID player) | dmn::CoreStandard | [virtual] |
| player_who_started_in_hand(ID hand) | dmn::CoreStandard | [virtual] |
| players_in_couple(ID couple, std::list< ID > *players) | dmn::DB | [virtual] |
| players_in_hand(ID hand, std::list< ID > *players) | dmn::DB | [virtual] |
| score_board_game(ID game, std::list< Score > *score) | dmn::CoreStandard | [virtual] |
| score_board_match(ID match, std::list< Score > *score) | dmn::CoreStandard | [virtual] |
| set_desc(const std::string &desc) | dmn::Module | [protected] |
| set_name(const std::string &name) | dmn::Module | [protected] |
| set_type(ModuleType type=ModuleNONE) | dmn::Module | [protected] |
| set_version(const std::string &version) | dmn::Module | [protected] |
| sound(ID sound) (defined in dmn::DB) | dmn::DB | [protected] |
| sounds_in_hand(ID hand, std::list< ID > *sound) | dmn::DB | [virtual] |
| team_of_couple(ID couple) | dmn::DB | [virtual] |
| teams(std::list< ID > *teams) (defined in dmn::DB) | dmn::DB | [protected] |
| teams_in_tournament(ID tournament, std::list< ID > *teams) | dmn::DB | [virtual] |
| tournament(ID tournament) (defined in dmn::DB) | dmn::DB | [protected] |
| tournament_of_display(ID display) | dmn::DB | [virtual] |
| tournament_of_match(ID match) | dmn::DB | [virtual] |
| tournament_of_team(ID team) | dmn::DB | [virtual] |
| tournaments(std::list< ID > *tournaments) | dmn::DB | [virtual] |
| type() const | dmn::Module | |
| version() const | dmn::Module | |
| ~Core() | dmn::Core | [inline, virtual] |
| ~Module() | dmn::Module | |