#include <toX.h>
Inheritance diagram for dmn::GameToX:


Public Member Functions | |
| GameToX (Points max_points) | |
| Constructor. | |
| bool | configure (Core *core) |
| Make all the configuration needed by the module (after have the id). | |
| bool | next_hand (ID hand, std::list< ID > *players) |
| Players for the next hand. | |
| bool | is_first_hand (ID hand) |
| Check if the identificator is the first hand of this game. | |
| void | set_hand_winner (ID hand, ID couple, Points points) |
| Notify the winner of a hand. | |
| Points | points_to_win () |
| Returns the points that a player/couple must to do to win the game. | |
| void | score_board (std::list< Score > *score) |
| Score board of the game. | |
| ID | next_turn () |
| Player who starts the hand. | |
| ID | winner () |
| Winner of the game. | |
| bool | is_finished () |
| Check if the game is finished or not. | |
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Constructor.
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Make all the configuration needed by the module (after have the id).
Implements dmn::Game. |
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Check if the game is finished or not.
Implements dmn::Game. |
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Check if the identificator is the first hand of this game.
Implements dmn::Game. |
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Players for the next hand.
Implements dmn::Game. |
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Player who starts the hand.
Implements dmn::Game. |
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Returns the points that a player/couple must to do to win the game.
Implements dmn::Game. |
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Score board of the game.
Implements dmn::Game. |
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Notify the winner of a hand.
Implements dmn::Game. |
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Winner of the game.
Implements dmn::Game. |
1.3.4