#include <sound.h>
Inheritance diagram for dmn::Sound:


Public Member Functions | |
| Sound () | |
| Constructor. | |
| virtual | ~Sound () |
| Destructor. | |
| virtual bool | configure (Core *core)=0 |
| Make all the configuration needed by the module (after have the id). | |
| virtual void | mix_dominoes ()=0 |
| Mix the dominoes. | |
| virtual void | domino_played (ID player, Domino domino, HalfDomino half)=0 |
| Play a sound when a domino is played. | |
| virtual void | player_pass (ID player)=0 |
| Play a sound when a player passes. | |
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Make all the configuration needed by the module (after have the id).
Implemented in dmn::SoundAlsa, and dmn::SoundNull. |
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Play a sound when a domino is played.
Implemented in dmn::SoundAlsa, and dmn::SoundNull. |
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Play a sound when a player passes.
Implemented in dmn::SoundAlsa, and dmn::SoundNull. |
1.3.4