00001 00028 #ifndef DISPLAY_NULL_H 00029 #define DISPLAY_NULL_H 1 00030 00031 00032 #include <dmn/display.h> 00033 00034 namespace dmn 00035 { 00042 class DisplayNull: public Display 00043 { 00044 public: 00048 DisplayNull(); 00049 00050 bool configure(Core *core); 00051 void tournament_winner(ID team_id); 00052 void match_winner(ID couple_id); 00053 void game_winner(ID couple_id); 00054 void hand_winner(ID player_id, Points points); 00055 void tournament_classification(); 00056 void match_score_board(); 00057 void game_score_board(); 00058 void shuffling_tile(ID player_id, Domino domino); 00059 void domino_played(ID player_id, Domino domino, HalfDomino half); 00060 void player_pass(ID player_id); 00061 }; 00062 }; 00063 00064 #endif // DISPLAY_NULL_H