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null.h

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00001 
00028 #ifndef DISPLAY_NULL_H
00029 #define DISPLAY_NULL_H 1
00030 
00031 
00032 #include <dmn/display.h>
00033 
00034 namespace dmn
00035 {
00042   class DisplayNull: public Display
00043   {
00044   public:
00048     DisplayNull();
00049 
00050     bool configure(Core *core);
00051     void tournament_winner(ID team_id);
00052     void match_winner(ID couple_id);
00053     void game_winner(ID couple_id);
00054     void hand_winner(ID player_id, Points points);
00055     void tournament_classification();
00056     void match_score_board();
00057     void game_score_board();
00058     void shuffling_tile(ID player_id, Domino domino);
00059     void domino_played(ID player_id, Domino domino, HalfDomino half);
00060     void player_pass(ID player_id);
00061   };
00062 };
00063 
00064 #endif // DISPLAY_NULL_H

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