#include <display.h>
Inheritance diagram for dmn::Display:
Public Member Functions | |
Display () | |
Constructor. | |
virtual | ~Display () |
Destructor. | |
virtual bool | configure (Core *core)=0 |
Make all the configuration needed by the module (after have the id). | |
virtual void | tournament_winner (ID team_id)=0 |
Team winner of the tournament. | |
virtual void | match_winner (ID couple_id)=0 |
Couple winner of the match. | |
virtual void | game_winner (ID couple_id)=0 |
Couple winner of the game. | |
virtual void | hand_winner (ID player_id, Points points)=0 |
Player winner of the hand. | |
virtual void | tournament_classification ()=0 |
Tournament classification. | |
virtual void | match_score_board ()=0 |
Match score board. | |
virtual void | game_score_board ()=0 |
Game score board. | |
virtual void | shuffling_tile (ID player_id, Domino domino)=0 |
Shuffling a tile to a player. | |
virtual void | domino_played (ID player_id, Domino domino, HalfDomino half)=0 |
A player play a domino. | |
virtual void | player_pass (ID player_id)=0 |
A player passes. |
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Make all the configuration needed by the module (after have the id).
Implemented in dmn::DisplayNull, and dmn::DisplayText. |
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A player play a domino.
Implemented in dmn::DisplayNull, and dmn::DisplayText. |
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Couple winner of the game.
Implemented in dmn::DisplayNull, and dmn::DisplayText. |
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Player winner of the hand.
Implemented in dmn::DisplayNull, and dmn::DisplayText. |
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Couple winner of the match.
Implemented in dmn::DisplayNull, and dmn::DisplayText. |
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A player passes.
Implemented in dmn::DisplayNull, and dmn::DisplayText. |
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Shuffling a tile to a player.
Implemented in dmn::DisplayNull, and dmn::DisplayText. |
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Team winner of the tournament.
Implemented in dmn::DisplayNull, and dmn::DisplayText. |